Category Archive: Programming

Squishy cube controller thing

A small experiment with code-based animation in Unity.


Bewilder House

Bewilder House is a first-person puzzle game where you have to overcome a feeling of loss of bearings. Trapped in strange mazes where the walls open and close when you’re not looking, you’ll… Continue reading


My first professional experience, Lasermageddon is a game I worked on during a two months long internship in a company called 3Dduo. I worked on the pre-production of the game. I had to… Continue reading


Love is a unique and addictive high-score game based on risk versus reward, with an entirely interactive soundtrack. It’s playable on PC and Android. I made the whole game on my own, so… Continue reading